Thursday, November 23, 2017
COMING BACK TO BLACK COMPANY WITH NEW MANCHINE
Well hello again, long time not posting something here and in my YT channel because my laptop is broken. Yes, my lenovo Y410 P is broken when I'm trying to OC the GPU. You know my potato laptop isnt good enough 60+ fps on very high setting. This is the specs :
- Intel core i7-4700MQ
- Nvidia GT 755M SLI 4Gb GDDR5
- 8Gb ram DDR3L
- 14" HD display
Actually this laptop is good in SLI configuration, but AW SLI compability is bad since update 0.20 so playing with SLI isnt good. So many stuttering and the fps not stable. Turn off SLI can remove the stuttering but cant handle AW so good. The temperature is pretty bad with single GPU, almost 90 degree so I can cook bacon and eggs (lol).
Because of that, I retired from AW almost 5 months and not focus on blogging (lol actually I'm playing Mobile Legends and Arena of Valor) but I always following the latest AW news from AW.GAMESTONE.PL ( you guys who love giveaway, please visit gameston).
But today I buy the Y410P replacement, she's Gigabyte Sabre 15 (P45W). Actually I have some candidate, they are ASUS FX502VM, MSI GL62MVR. ASUS FX502VM cost $200 more with same specs and MSI GL62MVR cost $150 more but it using GTX 1060 6Gb VRAM. I know, taking the MSI GL62MVR is the best value, but badluck for me the supplier is out of stock and I must wait about 1 month but the price is higher than normal (I dont belive him, It scam) so I go to Gigabyte. The strongest reason I buy this laptop is because the price and GPU. With Rp.16.500.000 or about $1200 I got :
- Intel core i7-7700HQ
- Nvidia GTX 1060 3Gb GDDR5 (my first nvidia GTX GPU)
- 8Gb of RAM DDR4 2400mhz
- Dual storage 1TB HDD 7200RPM and 128Gb SSD M.2
- 15,6" IPS display 1920*1080p Full HD
- RGB keyboard (segmented)
Here if you want so see full specs CLICKMEPLS
This is my first time playing in FHD display, 80 fps+ and very high-ultra settings. Wow so amazing.
I already playing some game in NA PVE and testing my new manchine and so far I'm so satisfied. By the way, since update to latest patch 0.22 the detail of tanks is going bad, I thought they just adding new rander right?
Maybe I will streaming on Youtube in morning (night in murica). Playing some PVE for fun
Saturday, May 20, 2017
T-64AV HUNTER CONTEST RESULT
Good night gentleman
After 1 week contest run, I receive 93 contestant from PVP and PVE with awesome results! But the contest rules should pick 2 winner from PVP and 2 from PVE. I congratulate the winner
PVP
BornAsNoob
EU
11.479 Damage
Thales
EU
9.812 Damage
PVE
B4dark
EU
20.352 Damage
SkimNerf
EU
19.912 Damage
Congratulation to the winner, I hope you enjoy the prize.
If you didn't win, dont be sad, some giveaway of T-64AV Hunter will is coming soon.
Thanks to My.com (CptFancyPants)
Saturday, May 13, 2017
WHAT HAPPEN WHEN YOU RESET ?
Hello guys!
Like the title, what happen when you hit reset button? You lost everything in your account? I'm explain everything about reset to you now.
Reset actually some feature in patch 0.19 that help some player need to change their grind-line ( I'm bored in Abrams line and want to change line to T-14 but too lazy to play from bottom tier ). What happen when you hit reset button ? Here is it :
1. You lost your grind-line
All your regular tank is gone and lost the progress too
2. You get all your credits, gold and reputation back
Like you see in that picture, after reset I gain about 5K of gold, 500 million of credits and 37 million of global reputation. So, you get all you gold back from camos in your all regular tank, all credits and reputation you've used (reputation convert to global reputation). About "Battle Hardened", my T-90A already battle hardened but after reset I lost that tank so battle hardened status is lost too. In this case, I didnt receice gold from my T-90A battle hardened. So maybe battle hardened is exception (in other word, your gold from battle hardened status isnt back).
3. You lost all reguler tank
All reguler tank in your garage is gone but not with the premium tank. All premium tank stay in your garage after reset. Exeption for T-62A Veteran, this vehicle isnt premium tank and doesnt have premium status but if you have it before reset, you can keep it afrer reset.
4. Commander
All commander you have before reset stay in your account after reset. As can you see, all my commander still have their skill and level also unlock. But commander skill from before reset is same and you doesnt need to retrain them.
5. Crew
All your crew from premium and reguler tank is same after reset. Example for my Leo EVO, they still have same level before reset but their skill is lost so you need to pick their skill again.
6. Camouflage
All your camo in premium tank is still there after reset but not in regular tank, they lost all camo(and convert it to gold). Merkava and T-90MS for example, before reset I bought them camo for 3 different condition map (forest, desert and snow) but after reset, only premium tank have all camo.
7. Decal
All your decal (event decal and paid decal ) is stay in your account after reset.
8. Retrofits
Now, it's a little bit confusing. The v2 retrofits is already unlock after you reset but you can't using it.
V2 retrofits already unlock in my Leo EVO after reset but cant mount it, I think its a bug.
But if you already mount v2 retrofits in your premium vehicle before reset, it automatically mount in your premium tank like in my T-72B3.
9. Dossier
Reset button isnt reset your dossier. All your statistics in PVP, PVE, GLOPS, Medal isnt reset.
10. Inventory
All your Supply crates, boost, insignias and premium time stay in your account after reset. You lost nothing.
11. Reset in NA and EU account
You know that? Your account in NA is connected with your EU account. If you buy Collector's Edition or win contest like me ( I buy old Collectors Edition, RDF/LT and also win Operation Falcon pack) you will have that tank in your both account (NA and EU). But not in reset feature. If you reset your NA account, nothing happen in your EU account or vice versa.
Friday, May 12, 2017
CONTEST : HUNT THE HUNTER [END]

CONTEST END
Thanks to participate in this contest, winner will be contact in 2x24 hours
Hello guys!
Long time I didnt make a contest, so now the contest is back with "WoW" prize. 4x T-64AV Hunter code.
Please read "How to win" and "Rules" well.
HOW TO WIN
1. Screenshot your HIGHEST DAMAGE in TIER 6 any class of vehicle in PVP and PVE( Medium ONLY)
2. Send your screenshot to dejag****mez@gmail.com ( Subject : Contest ). Don't forget to write your NICKNAME/IGN and your server (NA or EU)
3. 2 winner from PVP and 2 from PVE
Example :
RULES
1. PLEASE don't send me your old screenshot. I only accept screenshot with date start from now ( 12th may 2017).
2. Contest ended on 19th of may 2017 23.59 Jakarta time.
3. Contest for NA and EU account.
4. You can send me your screenshot twice or more but I will take the highest one.
5. One IGN/Nickname only for one mode ( PVP or PVE ) so choose your favorite mode
- Code is works in NA and EU account (RU isnt)
- Code must activated because code have expired time
Good luck and good hunting black company !
Code is 100% legit by My.com
Thursday, May 11, 2017
DEVELOPER DIARY : ECONOMY
In the new issue of developer diaries we'll explain how and why the economic model has been redesigned versions 0.19-0.20.

HOW DID THE ECONOMY
In version 0.19 the economy globally processed in accordance with the new values of strength and damage.On the tanks of the 9th and 10th levels of strength and damage have been further strengthened, because of what these machines have excess return. To adjust the rate of return in line with the rest of the levels used extra hidden factor that reduced the award for damages. In the version 0.20 system was changed again. Hidden factor has been removed, and the yield is reduced to a common mind on all levels by adjusting the value of the shells. Cost shells increased, but relatively common version 0.19 players wages have not changed. The economic model is still in surplus - the new value of the shells is lower than the potential reward for one shot.
SOLUTION
We are constantly monitoring the game economy. In analyzing the data, we noticed that the award became a formality and received loans depreciated. To solve this problem in the update 0.20 has increased the cost shells for 9-10-m levels.
Then, after analyzing the statistics on the server, we came to the conclusion that, although the changes have improved the situation as a whole, depending on the capacity of the shells to the penetration of their cost-effectiveness has changed significantly. For example, the cumulative statistical punch less than armor-piercing shells and bombs inflict reduced damage - and they do not vary greatly in cost. As a result, some types of ammunition are very unfavorable. Therefore, in the next updates the value of all the shells (not only on the level of 9-10 m) will be adjusted. Most of the tanks as a result of price falls rounds, including at high levels. For example, Challenger ATDU masthead 140mm piercing projectile will cost 5801 credits instead of 6399, in T-14 "Armata" armor-piercing projectile cost decrease from 6919 to 5569, PTUR BMPT will cost 1031 instead of 1440. In some noticeable change value art, such BMP bombs-3M 30mm autocannon will cost 33 credits instead of 96, a top BB shell B1 Draco - 1074 instead of 4034.
As a result of these changes, the following will occur:
- the cost of ammunition on all tanks will be reduced to a single model, the projectile price will correspond to the expected damage from it;
- in general will decrease the cost of the shells, including on BOPS.
FUTURE PLANS
Conceptually, the economic model will be brought to the original objectives. The rewards will be more taken into account the contribution of the battle than mere participation. Calculation formula will be adjusted in the direction of the promotion of the individual actions of the player. To sum up: the better you play, the higher will be your reward. Well, if you all stood for battle on the basis of no damage and did not help the team, then the reward will be appropriate.
The economy in the game will remain in surplus in the future - the player will not be able to leave in a minus because of the expenses for repair or purchase of ammunition. The game system of compensation - if you have spent more than earned, the game will automatically add you to compensation. Prices for shells and repair will be balanced, global change we do not plan to, but the results of statistical analysis or as part of bug fixes can be made point adjustments to align the profitability of different machines on the same level.
At the same time consumables remain outside the system of compensation. Note that a good game will bring you income in any case, regardless of what is installed on your machine. The more effective you have shown in battle - the higher your total revenue.
Source : aw.mail.ru
Wednesday, May 10, 2017
DEVELOPER DIARY : INTERFACE
Friends!
In the new issue of diaries developers will focus on the game interface - why it was decided to change it and what to expect in the future.

Our main goal was to make the player feel comfortable in the hangar. To do this, you need to change the interface of two directions: to improve the appearance of the hangar and made more understandable setting it technology.
The first task we have seen a change in the style of the interface - make it more modern. The second task is more complicated, because we have to think not only about the players playing in the AW now, but also for beginners who need to be easy to understand the diversity of the tank setting for their first fights, without fearing the huge selection of equipment, consumables and modifications.
Complete processing interface requires a lot of time. Not to force players to wait long for improvements, we have decided to make changes in stages - when they are ready. For example, at first we did hangar interface - setting a tank before the fight.
The result of our work you have been able to try out. We have carefully reviewed your feedback, find the most critical issues and decide how to correct them. Something to improve right now, and you will fix soon, something will be corrected or added later.
What has been done
1. Esc button now properly closes all open windows.
2. The interface of consumables and equipment:
2. The interface of consumables and equipment:
- we add to the filter interface consumables and equipment categories;
- you can arm or disarm them by double-clicking;
- as with the purchase of new equipment or consumable, it is automatically installed on the tank.
3. In the near future will be improved technique filters window. It will become more beautiful, add a text search.
4. Improved panel settings cartridges, crew, and so on. P. For large monitors.
5. Already, you can scroll through the list of equipment in the tanks with the mouse wheel.
6. Double-click on the tank in the equipment list, you can open its modifications.
4. Improved panel settings cartridges, crew, and so on. P. For large monitors.
5. Already, you can scroll through the list of equipment in the tanks with the mouse wheel.
6. Double-click on the tank in the equipment list, you can open its modifications.
What we're doing right now
1. The setting appearance tanks.
2. Provider Interface (tanks trees).
3. Inventory.
4. A number of small chat interfaces or various types of currency conversions and reputations.
2. Provider Interface (tanks trees).
3. Inventory.
4. A number of small chat interfaces or various types of currency conversions and reputations.
What will be done later
1. Small icons crew skills in the crew list.
2. Asynchronous preservation tank settings on the server. This allows you to quickly customize the cartridges and modifications without waiting for a response from the server.
3. We are going to change the commanders of the system, so it will be completely redesigned configuration interface command.
4. There are further developed and are presented to the new design of the remaining elements of the interface.
2. Asynchronous preservation tank settings on the server. This allows you to quickly customize the cartridges and modifications without waiting for a response from the server.
3. We are going to change the commanders of the system, so it will be completely redesigned configuration interface command.
4. There are further developed and are presented to the new design of the remaining elements of the interface.
we also want to make a completely new comparison of the interface characteristics of the tank. After that we will begin to improve personal business and, most importantly, the combat interface.
Source : aw.mail.ru
Sunday, May 7, 2017
T-72 VICTORY STATS
Hi guys!
RU player get special tank in victory-day event, is T-72 with special camo. To get it, player need to do some task (win pvp and pve, kill and other). We, the NA/EU player just can see the beautiful of T-72 Victory but I hope we get it too










I personally want this tank very much ( I like Soviet tank and .... some bias too... sometimes). Spec look like same as regular T-72.
Source : Source
RU player get special tank in victory-day event, is T-72 with special camo. To get it, player need to do some task (win pvp and pve, kill and other). We, the NA/EU player just can see the beautiful of T-72 Victory but I hope we get it too










I personally want this tank very much ( I like Soviet tank and .... some bias too... sometimes). Spec look like same as regular T-72.
Source : Source
Friday, May 5, 2017
NEW TANK FROM RU PTS : SPRUT-SD
Hi guys!
Just short news from RU PTS. Latest update in RU PTS bring new tank, Sprut-SD tier 9 German Tank Destroyer (not confirm in Wolfli or Shishkin). Still in development so this tank still buggy.
Just short news from RU PTS. Latest update in RU PTS bring new tank, Sprut-SD tier 9 German Tank Destroyer (not confirm in Wolfli or Shishkin). Still in development so this tank still buggy.
Stats
TD but using SPG zoom-in gunner sight