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UPDATE 0.18 IS COMING TOMORROW



Hello commander !
Tomorrow (27th of October) update 0.18 is rollin' out. It bring some new feature and bugs fix. BUT! in My.com portal and AW forum didnt post chang log in update 0.18 , I dont know why they didnt post it in web. Luckily, AW Russia write it in thein web portal. So we know what we got in update tomorrow.


New Hangar
We got new hangar, it look more wide than older hangar and they adding some detail on it so it look like more interesting ( its look like WoT hangar for me :/ )


Crash mode ( Global Ops mode maybe?)





Polygon "Alabino" (?)

This card is designed for testing equipment. To get to it, right-click the machine and select the item "Polygon" drop-down list.


GAMEPLAY

OVERALL
  • Improved manageability wheeled vehicles. We redesigned the behavior of wheeled vehicles, so that they do not lose control, if the wheels are off the ground. As a result, wheeled vehicles became better controlled, especially in rough terrain. Most noticeably improved handling four-wheeled vehicles.
  • Mechanical Processing nodes lesions. Turned off system, blocking the damage the caterpillars during their repair. Now you can shoot down the tracks over and over again until they are repaired.
  • Updated shaders. Thanks to the new shader technology will look a bit better.
  • Reworked mechanics of shooting PU ATGM. Now the machine not only be able to shoot at a predetermined angle, thereby avoiding situations where the missile at launch cuts into the earth.Appropriate visual changes will be made later.
  • Returned delay when switching between different types of weapons. The delay will be 1.5 seconds.This will avoid situations where some machines were applied too much damage in a short period of time.
ERROR CORRECTION
  • Fixed a bug due to which using a field kit disappeared maximum visibility marker.
  • Fixed a bug due to which when damaged wheel tracks show the symbols.
  • Fixed display timer marked target.
  • Fixed a bug due to which the monitors in the training battle saw marks for artillery.
  • Fixed a bug due to which the monitors in the training battle not seen auxiliary artillery shells.
  • Fixed title for hitting the shattered without breaking the DMZ.
  • Fixed a bug that automatically recharge ATGM when changing tools.

INTERFACE

OVERALL
  • Controls tank "Maintenance" and "Settings" handed down to the center and located in the middle of the screen at the bottom.
  • Launch Interface PvE-mission became clearer. Mission Start button is located in a more logical place, it is easier to choose the level of difficulty, redistributed information blocks.
  • We redesigned notification system to make them more understandable and visible.
  1. All notices (except for social) disappear soon after.
  2. Social notifications (on the invitation to the group, platoon, and so on. D.) Disappear only after clicking on them.
  3. Notifications on the results of the battle recycled. Further information is available via the tooltip.
  4. Notifications in the magazine are divided into three categories: "Communication", "Fight", "Summary".
  • Tags alliances will now be displayed in your friends list.
  • Fixed a bug due to which the truncated at a resolution of 1366x768 Alliance window.
  • Now when you start a training fight in the tooltip will show the minimum number of players.
  • The graphics settings menu adds the ability to disable the display of grass in the sniper scope.
  • Added hint "next point" for the capture points in a multi-task.
  • Modified checkbox automatic replenishment.
  • Clicking on a specific area on the machine screen view (double-click on the slot in the hangar) will cause a corresponding menu: "ammunition", "consumables" and so on..
  • Changed camera angles. Standard angle is now reduced from 80 ° to 55 °, minimum - from 65 ° to 40 °.
  • Notifications on the implementation of additional tasks will now be white.
  • Added tooltip for general chat.
  • Improved label display players in the settings menu.
  • On the mini-map in the training battle sectors observers are now viewing will be displayed.
  • In the title, the training room now displays the number of players.
  • Added Post-match screen for combat training observers.
  • At the platoon leaders the fight button will now light up when all players have confirmed their readiness.
  • If a platoon leader changes the mode of the game, all the players are "not ready".
  • Observers considered "ready for battle" by default.
  • Discounts on credit transfer made more visible.

ERROR CORRECTION

  • Fixed a bug due to which the viewing statistics of other players value their reputation equal to -1.
  • Fixed a bug due to which the overall reputation could have a negative value.
  • Fixed a bug due to which the binding of auxiliary keys is reset when the client is restarted.
  • Fixed a bug due to which the binding of auxiliary keys work properly.
  • Fixed a bug due to which when the client is restarted resets streaming load textures.
  • Fixed a bug due to which the help window (F1) output is incorrect information for the observers.
  • Fixed navigation buttons in the replay menu.
  • Fixed a bug where players can interact with through the menu interface turns.
  • Fixed a bug due to which the creator of the room did not see the list of participants.
  • Fixed pop-up message window changing appearance, which shows if the player was in the queue.
  • Fixed sorting equipment on a level in the personal file.
  • Fixed a bug due to which in the personal file did not display the title / nickname of the player.
  • Fixed a bug where players can buy and sell consumables, if in the "amount" field has been entered the value 0.
  • Fixed display scrollbars in the personal file.
  • Fixed display preview FPS / ping.
  • Fixed a bug due to which the unassigned from the players in the training room were observers icons.
  • Fixed a bug due to which the display panel of the machine status during cutscenes.
  • Fixed a bug where players after using the emergency kit kept displayed as deleted.
  • Fixed display player statistics after using the emergency kit.
  • Fixed bonuses sorting.
  • Fixed a bug due to which the camouflage decals were applied to the previous selected machine.
  • Fixed a bug due to which the current title / nickname is not displayed in the general list.
  • Fixed a bug due to which audio settings are reset when the client is restarted.
  • Fixed a bug due to which no tooltip in the replay menu.
  • Fixed a bug due to which the ratio of "killed / destroyed" could exceed 100%.
  • Fixed a bug due to which the resolution of 1366x768 circumcised icons.
  • Fixed a bug due to which it was possible to open the context menu of several machines.
  • Fixed a bug due to which the context menu of the machine revealed in the wrong place.
  • Fixed a bug due to which the mark is included combat records maintained after returning to the default settings.
  • Fixed a bug due to which it was impossible to use the replay menu when roll it during playback.
  • Fixed filter technology reserved.
  • Fixed a bug due to which when re-entering the PvE-battle different loading screens overlap.
  • Fixed a bug where players on the ACS is not always received badges for causing damage.
  • Fixed a bug due to which the multiplication symbol is not displayed.
  • Fixed a bug due to which the graphical artifacts to appear when using smoke and illumination shells.
  • Fixed a bug due to which the system is not properly monitored early exit from the battlefield.
  • Fixed a bug that prevented to remove decals from the machine.
  • Fixed display key tips in the boot menu.
  • Fixed several minor text errors.

HANGAR

OVERALL
  • Deleted base. We have decided to remove this element of the game, as he was of little use in the current version. In addition, the base has increased the download time of the game. As compensation, all players will receive the following bonuses:
1. 5% to the cost of the premium status.
2. + 5% to obtain loans.
3. 10% to the cost of equipment.
4. 10% to the cost of repair.
5. 10% Bonus commander.
6. 10% to the experience of the crew.
7. 50% to the overall reputation.
  • Added the following flags, decals:
  1. Belarus.
  2. Bosnia and Herzegovina.
  3. Bulgaria.
  4. Cyprus.
  5. Macedonia.
  6. Serbia.
  7. Kosovo.
  8. Estonia.
  9. Latvia.
  10. Lithuania.
  11. Slovenia.
  12. Montenegro.
  • Changed the requirements for the suppliers of the third level. This will ease the transition from the second to the third level.
  1. Technology level 3 Sophie and Marat is now unlocked when the player earns elite status on the machine of the second level of their catalog.
  2. To open the ACS 4th level now need to take part in 50 battles any mode (PvP or PvE).
  3. Branch Chieftain temporarily united with a branch of the Soviet MBT.
ERROR CORRECTION
Fixed a bug due to which when enabled on the server discount for gold players could not sell equipment to Guards status.

EQUIPMENT

Fixed a bug due to which the visual effects on tracks not displayed when reversing.
B1 Draco
After analyzing numerous reviews and statistics of players, we came to the conclusion that the opposition CRAB «classmate» B1 Draco on the 9th level, resulting in fights where one team had a significant advantage over the other due to a more efficient exploration. B1 Draco it is often used to destroy opponents, not for intelligence activities. Recasting B1 Draco IT, we had two objectives: to maintain the desired gameplay and avoid unbalanced fights, because now this machine is not to "fall out" against the CRAB. This is a temporary change in the framework of Balance 2.0 work will continue.
AMX-10 RCR
  • Fixed a bug due to which there was no visual effect of the destruction of the tank.
  • Fixed a bug due to which displays a temporary text descriptions instead of the standard protection.
B1 Centauro
Fixed location of one of the panels to the DMZ.

Challenger 1
Fixed a bug due to which the ammunition disappeared icons.

M109
Fixed a bug due to which the game model was too big.

M60-2000
Added side skirts.

Sheridan
Fixed a bug due to which the hatches do not block the damage.

Starship
Fixed display of guns masks.

T-15
Fixed a number of textures.

T-72A
Fixed display of tracks on the leading stars.

VBL
  • Fixed a bug due to which the machine is less hampered with an improved engine.
  • Fixed display PU ATGM.
VBR
Improved handling of the machine.

Wiesel 1
Fixed a bug due to which the car overturned while turning at high speed.

Wiesel 1 Wolf
Fixed a bug due to which the car overturned while turning at high speed.

WZ-1224
  • Fixed display engine to the tank status bar.
  • Fixed texture brake fire.
"Tip-On"
Fixed display of guns.

CARDS

CONTENTS
Error correction
Fixed a number of collisions and gravity anomalies.
PvP
"The peace abroad"
Fixed display of trees in the artillery sight.

"Front line"
  • in the "Capture" mode Fixed map markers.
  • Fixed lighting when re-entering the battle in the "Capture" mode.
  • Fixed display of trees.
"Lost island"
Fixed a bug where players could get into the non-fiction area in the F4 square.

"Foothills"
Fixed a bug where players could get into the non-fiction area in square F7.

"Eternal Frost"
  • Fixed a bug due to which not sweep the stairs in the I3 square.
  • Fixed a bug due to which the objects in the sweep H3 square.
PvE
Fixed a bug due to which the ACS could not locate additional targets when using lighting shells.
Operation "Petrel"
This card has been almost completely redesigned. At 0.18 you will see a new and improved version of the map.

"Operation Bullfinch"
  • Fixed a bug due to which additional tasks the timer is activated when re-entering.
  • Fixed a bug due to which the download is not displayed map.
Operation "The Surf"
Fixed bugs camera behavior in the squares J2-J7.

Operation "Hunger"
  • Fixed a bug due to which at winning the final truncated replica during cut scenes.
  • Fixed display of fallen trees.
  • Fixed a bug due to which the store in the square were C6 sweep.
  • Fixed boot screen.
Operation "Scarab"
  • Fixed a bug that prevented to perform additional tasks.
  • Fixed a bug where players could get stuck near the tank with fuel.
Operation "Cerberus"
Corrected the description of additional tasks on the startup screen.

Operation "Citadel"
  • Fixed a bug due to which the boats fell from a bridge into a square B1.
  • Fixed a bug due to which the bots appear in sight.
  • Fixed a bug due to which there was no voice for the destruction of SAM.
"Operation Icarus"
Fixed a bug due to which there was no failure of the primary replica task.

Operation "Buran"
Fixed display of locomotives in the squares C5 and C6.

"Air Emergency"
Fixed shadows on a very high and maximum settings.

Operation "Hydra"
Fixed a bug where players could get into the non-player card area in square H6.

"Operation Leviathan"
  • Fixed a bug due to which the bots appear in sight.
  • Configured physical model of the destroyed aircraft in the square H5.
Operation "Half-life"
In the last wave of adds several additional bots.

Operation "Onyx"
Added additional point of visiting boats for the second and third part of the main task.

Operation "Phalanx"
  • Fixed a bug due to which when the main task of the player loses.
  • Fixed a bug due to which additional targets are drawn in artillery sight to detect.
  • Fixed a bug due to which the boats were heated in the lake.
"Operation Breakthrough"
Fixed mapping of capture in the square D8.

"Reactor"
Fixed a bug where players could get into the non-fiction area in square I4.

Operation "Gunpowder"
Fixed a bug, because of which broke off a replica of the failure of the main problem.

Operation "Cobra"
Fixed a bug due to which the tail of the aircraft was in the square I4 sweep.

Operation "Clean"
  • Fixed a bug due to which there were no cues at winning.
  • Fixed a bug due to which the bots appear in sight.
Operation "Star"
Fixed a bug which caused the destruction of buildings in the square G7 was not accompanied by a corresponding voice acting.

Operation "Fog"
Fixed a bug due to which the trees do not fell in a collision with them.

Operation "Clean Sky"
Fixed a bug due to which additional targets are drawn in artillery sight to detect.

Operation "Tornado"
Fixed a crash that occurred when receiving explosive damage.

POSTPRODUCTION

OVERALL
  • Added a new sound for turbodiesel engines. In addition, it added the whistling turbine turbo engines IT and BBM.
  • Reworked interface sounds.
ERROR CORRECTION
  • Fixed a bug due to which the sound of the engine continued to be played after the destruction of the power plant.
  • Fixed a bug due to which the truncated sound of the engine.
  • Fixed cues that sound when the engine is damaged or caterpillars allied equipment.
  • Fixed a bug due to which the music is the PvE-tasks did not correspond to what is happening on the screen.
  • Fixed a bug due to which the opening of the container continued to play a sound when skipping animation.
  • Fixed a bug due to which the sound ability LT "Fast & Furious" was reproduced less than it has been activated.
  • Fixed volume ATGM launch sounds.

OTHER

Players with a negative balance of gold no longer be able to enter the game until you restore it to a positive value.

ERRORS

Fixed several bugs that have caused a client crash.


Thats the change log. But its posted by Russian portal ( mail.ru ) and my.com didnt post the change log so I think they didnt post it because they not sure all change log will appear in the update. Thats just my opinion


Source : aw.mail.ru 
UPDATE 0.18 IS COMING TOMORROW UPDATE 0.18 IS COMING TOMORROW Reviewed by Antoni Sarira on 10/26/2016 Rating: 5

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